

There is a bonus song called Scarecrows Song that the player will find on his or her own. In all there are 12 different songs, with half of them transporting you to a particular location (all of which are learnt from Sheik) and the others doing other tasks. By playing songs on the Ocarina (the notes can be performed using the four c-stick buttons and the A button), a multitude of different events will take place depending on which one you played. In order to call Epona, the player will have to play Epona's song.

With the horse, Link can traverse the vast world more quickly than before and even battle while atop his loyal steed.
#LEGEND OF ZELDA OCARINA OF TIME 3DS ROM NOT WORKING SERIES#
New to the series is Epona, a horse which can be accessed when Link turns into an adult. In all there are six main species, with only one which has very few left (the Sheikah). For example, Gorons exclusively live in Goron City while the same can be said about the Zora for Zora's Domain and the Gerudo in Gerudo Valley. The names of the locations will usually reflect which race lives there. Each location has its own theme, music, challenges and species. There are many different locations that are found on the outskirts, with the capital being Hyrule Castle Town, which can basically be considered the overworld of the game, though you won't travel there until you complete the first dungeon. The game's large world is separated via Hyrule Field. Weapons that you aim, such as the bow and arrow and the slingshot, can also lock onto enemies using the tactic mentioned in the first paragraph. Other than weapons, other items may also be assigned to these buttons, such as your ocarina, bottles, seeds, magic and quest items. These weapons can be assigned to the bottom, left and right c-stick buttons, and are usually found within the game's dungeons. Other than these two prominent items, you'll have a multitude of other weapons as well. The final shield, the Mirror Shield, can reflect light and magic, while the Hylian Shield will not burn as the wooden one will. You'll also have a shield a majority of time, which, like the sword, there are three of, each one being more powerful or performing an ability that the previous didn't have. As such, Link can not use his shield while he's holding it, though it causes massive damage should the sword connect, making it a valuable asset when taking on bosses and mid-bosses.

The third sword, called the Biggoron Sword, is a two-handed sword. The first, the Kokiri Sword, is obtained early on in the game, while the Master Sword will come in your possession when you turn into an adult.

Link's most basic weapon is his sword, of which he can have three different types, each one being more powerful than the previous. Targeting is crucial in order to complete the game - otherwise it would be very demanding and would be a task that only devoted fans would attempt. After pressing this button, Link will subsequently lock onto an enemy, object or character and will then be able to perform various actions depending on what it is. It was the first game to incorporate a targeting system, which is now used in many games both within and outside of the series, used by pressing the Z button. This is partly due to the newly implemented 3D engine that was copied from Super Mario 64. Link has a variety of moves, more so than any other installment in the series. In Ocarina of Time, the player controls the protagonist Link. Puzzles were also much more challenging and complex than before. While many aspects of the gameplay remained unchanged from the previous games of the franchise, the usage of 3D allowed a highly diverse combat system, with the ability to execute precise movements around enemies.
